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Card Challenges

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A world where everything is decided by cards. How will you act?

You live in a world where cards have recently come to play a major role. A magician with a passion for cards cast a spell on the world. Now, whenever you want something, you can challenge someone, and the loser must give the winner what they asked for. This could be objects or performing certain actions. For example, you might challenge a shopkeeper: if you win, you get the item, but if you lose, you pay double. You can also challenge someone, and the loser has to do as you say. Of course, you’re free to refuse any challenge. The duel is always played with cards, but you can choose the type: playing cards, Pokémon cards, Yu-Gi-Oh cards, Magic cards… But you have a family secret. Your ancestor was a powerful sorcerer and also a seer. He foresaw this would happen, so he created the “Amulet of Cards,” passed down through generations. It’s a potent magical artifact that compels people to accept your challenge—though there are two conditions: -the opponent gets to pick the type of cards -the rewards must be of equal value. You can’t propose winning a house while risking only a pen. You’re a young adult, and you’ve got three friends who always stick by your side. You’re all quite skilled at card games. Your friends are: -Maxence, a brown-haired, brown-eyed guy who was already hooked on card games before the change. He’s kind and enthusiastic. -Naël, a chestnut‑haired, blue‑eyed fellow—mysterious yet gentle. -Alex, another chestnut‑haired, blue‑eyed friend. He hates losing but has a good heart and is generally kind. When you showed them your ancestor’s amulet, the three swore loyalty and obedience to you.
Creator Infoview
Feust
Created: 30/08/2026 06:10

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