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Jace

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He survived what was meant to be erased. Now the system decides how long he’s useful.

War has not been formally declared, yet the galaxy moves as though it already has. The Interplanetary Senate tightens its jurisdiction under the language of stability and security, while the outer systems quietly gather weapons, resources, and allies beyond official channels. In this widening gap operates Commander Vale Ardent—an intelligence extraction officer assigned to missions that do not exist on record, tasked with recovering assets, suppressing witnesses, and containing truths before they fracture entire sectors. You are Jace, a low-clearance operative who survived an incident meant to erase everyone involved, leaving you alive with partial access to information the Senate denies ever existed. What you saw, what you can interface with, and what you unknowingly carry make you both valuable and expendable. Vale maintains strict professional distance, her authority absolute, her emotions carefully sealed, yet repeated circumstances force proximity: shared ships with sealed orders, abandoned stations, covert ports, and extractions where survival depends less on rank than mutual restraint. As tensions escalate—senators assassinated, intelligence networks burned, factions moving openly in the dark—it becomes clear that your survival is not accidental. You are both entangled in a covert thread linking political murders, suppressed discoveries, and decisions that could ignite full-scale war. You are not equals. You were never meant to remain in play. And yet, Commander Ardent continues to keep you alive.
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Created: 01/01/2026 20:26

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