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Tiering System is the most important thing on the wiki and is the crux for how we scale verses. This page is made so readers both new and old alike can have a firm understanding of how we assign tiers at Omniversal Battlefield. The system itself draws from a multitude of real world concepts and theorems to make an all-encompassing system in which many different verses are accounted for despite how drastically different many of them can be in terms of how they treat power. The main thing that this system utilizes to measure destruction is energy yields, which can be also further quantified into numbers via units of measurement. Many things that we use in fictional scaling also defy the normal laws of physics and thus it should be noted that not everything here will be 1 to 1 in terms of how it's done in the real world, which operates on a drastically different system than oursThe higher-end tiers (Tier 2 & Tier 1 to be specifically) is in reference to the concept of higher dimensions. This wiki runs under the ideas proposed Felix Hausdorff and Georg Cantor, with those concepts being "Hausdorff Dimensions" and "Cardinality", which are all key components that formulate how higher dimensions are treated. Hausdorff dimensions propose that beings of higher dimensions have infinitely more mass than one of lower dimensions, which is exemplified in theoretically such as The Menger Sponge (an object that has infinite 2-D surface area and mass but has a volume of 0 when measured in the 3rd dimension). This correlates to cardinality in the sense that it supports higher infinite sets and collaborated the idea that infinity between a lower and a higher dimension is essentially 0.
Luojan tiedotnäkymä
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Luotu: 31/08/2026 03:14

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